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Free Run

Free Run is board game based on parkour.  Players perform parkour tricks to navigate and explore the city.  My roll on the project was primarily designing the tiles that players place down as they explore the city.   

Team: Nick Banducci, Terry Beyak, Jiakai "Jack" Chen, Zac Emerzian

Instead of making all the 80+ tiles by hand, I created a tool that procedurally generates balanced tile sets at the click of a button.  Click on the pictures below to see the progression of the Tile Set Maker over the two weeks of development.

Ballistic Logistics

Ballistic Logistics is a detective game where the player has to interrogate members of the Motley Crew Circus in order to uncover who is responsible for the untimely death of the Ring Leader. 

Engine: Unity + Fungus

Team: Ernes Railey, Zac Emerzian

Responsibilities:

  • Co-designed narrative

  • Programmed dialogue system

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